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Metaphor: ReFantazio will use “modern elements for unique twists”

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Metaphor: ReFantazio will use “modern elements for unique twists”

Atlus recently published an interview with Metaphor: ReFantazio director Katsura Hashino in which he reveals that while Metaphor: ReFantazio was originally intended to be a typical western medieval fantasy, the development team decided to add modern elements to the fantasy setting to create a “unique mood”. According to Hashino, this is not only about the game’s visual style, but also about its story and gameplay.

What is known

“At first we were working on the game in a western medieval environment, but we quickly realized that it was becoming a fairly typical fantasy game,” Hashino noted, “to give it a more unique feel, we considered the modern world and elements that could be added to this fantasy game. environment so that there is a basic sense of connection between the two worlds. Regardless of the story structure or gameplay tweaks, we tried to make this concept a key feature of the game’s universe.”

Character designer Shigenori Soejima shared, “Even in terms of character clothing, we thought, ‘What if we include modern elements instead of the traditional medieval look?’ fit harmoniously into this fantasy world?” “Those might be some of the ideas we’ve been experimenting with.”

During the interview, Hashino also stated that Atlus plans to position Metaphor: ReFantazio as its flagship IP alongside Persona and Shin Megami Tensei.

When to expect

Metaphor: ReFantazio is scheduled to release around 2024 on PlayStation 5, Xbox Series, PlayStation 4, and PC.

Source: gaming store





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